The Presentation

The presentation is over. FYP is over. School’s over.

It went pretty well, I think. We were the second team to go up, right after the RPG team. Being one of the earlier teams to present has its advantages; ie, the accessors & supervisors are still fresh and looking forward to seeing the students’ work. Unlike later teams, who said that the audience look bored with their presentations, even though their games look really interesting.

Wow Safari was quite a success. I’m glad to have made it through. The other teams seem to have done well too. The only thing that sucks was we can’t watch each other’s presentation. We only saw each others’ games after. But I still haven’t seen the PSP, RTS and XBOX games.

I went around looking at other students’ games and asked for their websites. Some website links to the games built over the 2 months:

I don’t know the PSP and XBOX game websites. But their games look wickedly good, packaging and all.

The Wow Safari website has been updated. You can watch our presentation video there. I’ll be uploading a higher resolution one to youtube soon.

After the presentations, I was talking to my previous group, and I’m happy that they still have the dream to take RIFT to higher grounds. I’m all for it. That’s one game I’m really proud to be part of.

Come to think of it, RIFT doesn’t have a website. I’ll make one, soon.

So, that’s it for SIM, school, ridiculous fees, crappy admin, slack lecturers, nonsensical exam, irregular hours and short deadlines. Glad it’s all over. It’s been quite a ride.

I could still remember my first day in school, where I trudged on after skidding off the expressway, bleeding leg and all. Sigh… memories…

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The completed Game

RIFT is complete. The demo, that is. And everything went well. This is actually a very long overdue post.

The presentation was pretty good. And I guess we’re all pretty darn proud of ourselves for pulling through on such a short time.

We can’t make the game playable for all, coz the game engine we’re using is a bloody trial version, which doesn’t allow us to compile the game into an executable. So, to play it, you’ve gotta install the damn engine and run it from there.

But no worries, I’m thinking of putting up an in-game video montage. When? I don’t know. Probably after my exams.. which is coming in 4 days time!

Speaking of the exams, I really have no mood to study. This semester had been extremely fun, challenging and taxing. With all the heavy duty assignments completed, I really can’t find the motivation to ’study’ the very logical/common-sensical subjects of game development and 3d modelling. Well, not 3d modelling, but how the hell are they gonna test that kinda subject on paper?

Today, I went for a wedding, a friend from JC’s. The other day, I went to my NS friend’s wedding. Tomorrow, another JC friend’s wedding. A lot of people getting married around me. Everyone’s moving on with further chapters of their lives. Cool.

Right then, some more RIFT stuff.

Looking forward to the holidays, hope to get some paying assignments.

Oh ya, forgot to talk about my poor scooter. Hmm.. lazy. Maybe next time.


The main character, Azeriel, looking smug.


The animated Main Menu

 


What the final game looks like.

 


Post presentation THANK YOU image.

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The Final Approach


remodelled characters, for Animatics.

Things To Do:

  1. Cinematics or rather, Animatics
  2. Cutscenes (victory and loss)
  3. Rift Design n Animation
  4. Monster Animation
  5. People Animation
  6. Sprites:
    Fire
    First Person View arm
    Portal
  7. Poster Design
  8. Art Documentation Cleanup

All that, to be done in Saturday, Sunday, Monday and Tuesday. Submission by Wednesday. More sleepless nights lies ahead…

Meanwhile, more screenshots!

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Viral Marketing

Hi everyone. I loved how movies like Batman and Cloverfield use viral marketing to spread their publicity. Well, here’s a shot in the dark from me.

No details as yet. Just this.

This is seriously one of the greatest undertakings I’ve ever umm… undertook. Err… yeah.

So stay tuned. This will either be very big, or it’ll blow up right in our faces.

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